Take care with signal handling. Perl receives signals asynchronously and they may be lost or interfere with each other if a signal is received while another signal is being handled by the callback.
Event-handling libraries' Win32 support is pretty so-so in Perl (I have to support non-cygwin Win32), so I generally use a simple polling loop for timeouts:
use Time::HiRes qw(sleep);
sub timeout {
my $timeout = shift;
my $poll_interval = shift;
my $test_condition = shift;
until ($test_condition->() || $timeout <= 0) {
$timeout -= $poll_interval;
sleep $poll_interval;
}
return $timeout > 0; # condition was met before timeout
}
my $success = timeout(30, 0.1, \&some_condition_is_met);
The sleep timer can be easily made user- or caller-configurable and unless you are doing an extremely tight loop or have multiple callers waiting on the loop (where you can end up with a race or dead lock), it is a simple, reliable, and cross-platform way to implement a timeout.
Also note that the loop overhead will mean that you cannot guarantee that the timeout is observed absolutely. $test_condition, the decrement, garbage collection, etc. can interfere.