I've tried the add() method but nothing is displayed when I try to add Test to GraphicsTest. How should I be adding it? Can someone show me? I've included the code I'm using.
This is my way and it's not working. Can someone show me or make me aware of what the problem actually is?
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import javax.swing.JComponent;
public class Test extends JComponent
{
@Override
public void paintComponent(Graphics g)
{
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.setColor(Color.red);
g2d.drawString("Hello", 50, 50);
g2d.dispose();
}
}
Here is the other class:
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.geom.Rectangle2D;
import javax.swing.JPanel;
public class GraphicsTest extends JPanel
{
private Graphics2D g2d;
private String state;
private int x, y;
GraphicsTest()
{
Test t = new Test();
t.setVisible(true);
add(t);
}
@Override
public void paintComponent(Graphics g)
{
super.paintComponent(g);
g2d = (Graphics2D) g;
g2d.setColor(Color.BLACK);
g2d.drawString("STATE: " + state, 5, 15);
g2d.drawString("Mouse Position: " + x + ", " + y, 5, 30);
g2d.setColor(Color.red);
Rectangle2D r2d = new Rectangle2D.Double(x, y, 10, 10);
g2d.draw(r2d);
g2d.dispose();
}
public void setState(String state) { this.state = state; }
public String getState() { return state; }
public void setX(int x) { this.x = x; repaint(); }
public void setY(int y) { this.y = y; repaint(); }
}