In the case of winforms:
If you include the images to your resources you can do it like this, very simple and straight forward:
public Form1()
{
InitializeComponent();
button1.MouseEnter += new EventHandler(button1_MouseEnter);
button1.MouseLeave += new EventHandler(button1_MouseLeave);
}
void button1_MouseLeave(object sender, EventArgs e)
{
this.button1.BackgroundImage = ((System.Drawing.Image)(Properties.Resources.img1));
}
void button1_MouseEnter(object sender, EventArgs e)
{
this.button1.BackgroundImage = ((System.Drawing.Image)(Properties.Resources.img2));
}
I would not recommend hardcoding image paths.
As you have altered your question ...
There is no (on)MouseOver in winforms afaik, there are MouseHover and MouseMove events, but if you change image on those, it will not change back, so the MouseEnter + MouseLeave are what you are looking for I think. Anyway, changing the image on Hover or Move :
in the constructor:
button1.MouseHover += new EventHandler(button1_MouseHover);
button1.MouseMove += new MouseEventHandler(button1_MouseMove);
void button1_MouseMove(object sender, MouseEventArgs e)
{
this.button1.BackgroundImage = ((System.Drawing.Image)(Properties.Resources.img2));
}
void button1_MouseHover(object sender, EventArgs e)
{
this.button1.BackgroundImage = ((System.Drawing.Image)(Properties.Resources.img2));
}
To add images to your resources: Projectproperties/resources/add/existing file