I'd like to get a look at the differences between the Xbox 360 and Windows XNA assemblies. I know the 360 runs the .NET Compact Framework and I was under the impression that Reflector could read CF assemblies, but when I open them, all of the methods are blank and no internal classes are shown.
Is this done on purpose, or is it a limitation of Reflector? Is there another way to see how the Xbox 360 XNA assemblies work?