Hi, I am writing my first wxWidgets application which aims to be cross-platform. The program uses dll file for plugins and in Windows, reads dll resource part for information regarding plugin name, author name etc.
I have never used Unix or MacOS (little Linux though) and am wondering whether compiling binary for these other OSes will require changes to the code written for Windows. For instance, is there a DLL equivalent in Unix and MacOS? Are there any provisions of compiling resource strings and files into a such files?
Thanks, Sanjeev