I have a WorldWind application build based on the Java SDK. It has a great event handler for detecting when you click on objects, but I've run into a snag. While I can click on and select individual objects, I can't determine if the user is pressing the control key while they click (if they want to select multiple objects). I can implement event handlers for both the mouse and the keyboard, but I can't for the life of me figure out how to tie the two together. How could I make my mouse listener poll the system for a list of currently depressed keys?
+4
A:
You can call getModifiers() and bitwise compare to see if the control key (or shift key was depressed during the event.
public void mouseClicked( MouseEvent e ) {
if( ( e.getModifiers() & ActionEvent.CTRL_MASK ) > 0 ) {
// Control key depressed
}
}
staticman
2010-04-12 20:01:21
You have beaten me, and with actual code. +1
Michael Myers
2010-04-12 20:03:33
+1
A:
For a MouseEvent , you could just call the getModifiers() to get a mask of modifier keys(shift/control/alt etc.) keys that are pressed .
For the general case, use a variable to tie them together ?
Your keyhandler sets/clears the variable when it registers a keypress, your mouselistener checks that variable.
If you need to decople these a bit more, just create a instance that both your key listener and mouselistener accesses.
public class Pressedkeys {
private boolean shiftPressed = false;
private boolean controlPressed = false;
public void setShiftPressed(boolean pressed) {
this.shiftPressed = pressed;
}
public void setControlPressed (boolean pressed) {
this.shiftPressed = pressed;
}
public boolean isControlPresed() {
return controlPressed ;
}
...
}
Pressedkeys k = new PressedKeys();
MyMouseThing t = new MyMouseThing(k);
//your mousething mouse handler would check k.isControlPressed();
MyKeyboardThing t = new MyKeyboardThing (k);
//your KeyBoardThing - which has a key handler would set k.setControlPressed(..);
leeeroy
2010-04-12 20:03:27