I'm trying to determine an initial value for NetStream.bufferTime based on the client's calculated bandwidth and the video's bitrate.
As far as I can tell you can't do this, because you must have an initial buffer set BEFORE you call NetStream.play() (or use the default 2 seconds) and FMS does not call NetStream.onMetaData, where one would normally find the videodatarate, until after NetStream.play() is called.
Even if you modify NetStream.bufferTime during the onMetaData call back it doesn't effect when the video starts playing or when the NetStatus event registers "NetStatus.Buffer.Full".
Therefore my question is:
How do I find the Video Data Rate BEFORE I call NetStream.play?
-Or-
How do how do I reset the initial bufferTime before acctual play back begins and the NetStatus event fires with "NetStatus.Buffer.Full"