Im trying to do simple audio player, but I want use a image(icon) as a pushbutton.
Something like this, maybe?
import sys
from PyQt4.QtGui import *
from PyQt4.QtCore import *
app = QApplication(sys.argv)
widget = QWidget()
layout = QHBoxLayout()
widget.setLayout(layout)
button = QPushButton()
layout.addWidget(button)
icon = QIcon("image.png")
button.setIcon(icon)
widget.show()
app.exec_()
You can subclass QAbstractButton and make a button of your own. Here is a basic simple example:
import sys
from PyQt4.QtGui import *
class PicButton(QAbstractButton):
def __init__(self, pixmap, parent=None):
super(PicButton, self).__init__(parent)
self.pixmap = pixmap
def paintEvent(self, event):
painter = QPainter(self)
painter.drawPixmap(event.rect(), self.pixmap)
def sizeHint(self):
return self.pixmap.size()
app = QApplication(sys.argv)
window = QWidget()
layout = QHBoxLayout(window)
button = PicButton(QPixmap("image.png"))
layout.addWidget(button)
window.show()
sys.exit(app.exec_())
That's not a super easy way, but it gives you a lot of control. You can add second pixmap and draw it only when the mouse pointer is hover over button. You can change current stretching behavior to the centering one. You can make it to have not a rectangular shape and so on...
Another option is to use stylesheets. Something like:
from PyQt4 import QtCore, QtGui
import os
...
path = os.getcwd()
self.myButton.setStyleSheet("background-image: url(" + path + "/myImage.png);")
I've seen that a lot of people have this problem and decided to write a proper example on how to fix it. You can find it here: An example on how to make QLabel clickable The solution in my post solves the problem by extending QLabel so that it emits the clicked() signal. The extended QLabel looks something like this:
class ExtendedQLabel(QLabel):
def __init(self, parent):
QLabel.__init__(self, parent)
def mouseReleaseEvent(self, ev):
self.emit(SIGNAL('clicked()'))
I hope this helps!