I've got a C# application which launches a console application in a separate process. The two applications communicate via a TCP connection, as well as some (limited) standard input/output. The problem I'm experiencing is that whenever I "break" within the debugger, it seems to cause the console application to hang. If I leave the applications alone, both work just fine, and there appear to be no problems in the interaction between them.
My research so far seems to indicate that I might be hitting a deadlock condition, due to the output buffers being filled. How can I verify that this is indeed the case? Are there any other explanations for what would be causing this problem?