Hi,
I am developing an application using Java2d. The weird thing I noticed is, the origin is at the top left corner and positive x goes right and positive y increases down.
Is there a way to move the origin bottom left?
Thank you.
Hi,
I am developing an application using Java2d. The weird thing I noticed is, the origin is at the top left corner and positive x goes right and positive y increases down.
Is there a way to move the origin bottom left?
Thank you.
You are going to need to do a Scale and a translate.
in your paintComponent
method you could do this:
public void paintComponent(Graphics g)
{
Graphics2D g2d = (Graphics2D) g;
g2d.translate(0, -height);
g2d.scale(1.0, -1.0);
//draw your component with the new coordinates
//you may want to reset the transforms at the end to prevent
//other controls from making incorrect assumptions
g2d.scale(1.0, -1.0);
g2d.translate(0, height);
}
my Swing is a little rusty but this should accomplish the task.
You're going to want to just get used to it. Like luke mentioned, you technically CAN apply a transform to the graphics instance, but that will end up affecting performance negatively.
Just doing a translate could move the position of 0,0 to the bottom left, but movement along the positive axes will still be right in the x direction and down in the y direction, so the only thing you would accomplish is drawing everything offscreen. You'd need to do a rotate to accomplish what you're asking, which would add the overhead of radian calculations to the transform matrix of the graphics instance. That is not a good tradeoff.