Depending on where you get those 4 bytes from:
http://java.sun.com/j2se/1.4.2/docs/api/java/io/DataInput.html#readInt()
http://java.sun.com/j2se/1.4.2/docs/api/java/nio/ByteBuffer.html#getInt(int)
You can of course still do it manually, but in most cases using one of those (if you have to convert a byte array with lots of bytes, you might want to use a DataInputStream
around a ByteArrayInputStream
for example) is easier.
Edit: If you need to change the endianness, you will have to use a ByteBuffer, or reverse the bytes yourself, or do the conversion yourself, as DataInput does not support changing the endianness.
Edit2: When you get them from the socket input stream, I'd wrap that one into a DataInputStream
and use it for reading all kinds of data. Especially since InputStream.read(byte[]) will not guarantee to fill the whole byte array... DataInputStream.readFully does.
DataInputStream in = new DataInputStream(socket.getInputStream());
byte aByte = in.readByte();
int anInt = in.readInt();
int anotherInt = in.readInt();
short andAShort = in.readShort(); // 11 bytes read :-)
byte[] lotOfBytes = new byte[anInt];
in.readFully(lotOfBytes);
Edit3: When reading multiple times from a stream, they will continue reading where you stopped, i. e. aByte will be byte 0, anInt will be bytes 1 to 4, anotherInt will be bytes 5 to 8, etc. readFully will read on after all that and will block until it has read lotOfbytes
.
When the stream stops (the connection drops) you will get EOFException
instead of -1, so if you get -1, the int really was -1.
If you do not want to parse any bytes at all, you can skip() them. Parsing one byte in 2 different ways is not possible with DataInputStream (i. e. read first an int from byte 0 to 3, then one from byte 2 to 5), but usually not needed either.
Example:
// read messages (length + data) until the stream ends:
while (true) {
int messageLength;
try {
messageLength = in.readInt(); // bytes 0 to 3
} catch (EOFException ex) {
// connection dropped, so handle it, for example
return;
}
byte[] message = new byte[messageLength];
in.readFully(message);
// do something with the message.
}
// all messages handled.
Hope this answers your additional questions.