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67

answers:

1

i want to animate 3d model in xna programmatically ,i tried to transform bones but nothing to happen only the whole model transform not individual bones as i want i read the 3d model by basic model processor

so how i do this ?

and is there any need to extended model processor like skinnedModelSample

please explain the steps

+1  A: 

The XNA Creator's Club education site has a perfect sample for what you're asking. The Simple Animation sample:
http://creators.xna.com/en-us/sample/simpleanimation

This sample shows how to apply simple program controlled rigid body animation to a model rendered using the XNA Framework.

Joel Martinez
thank youi already have seen this projectin this project the tank parts move separately because the model consist of many meshs not only one mesh as a 3d character model
tasyjean