Hi all,
I've made my Logger, that logs a string, a static class with a static so I can call it from my entire project without having to make an instance of it. quite nice, but I want to make it run in a seperate thread, since accessing the file costs time
is that possible somehow and what's the best way to do it?
Its a bit of a short discription, but I hope the idea is clear. if not, please let me know.
Thanks in advance!
btw: any other improvements on my code are welcome as well, i have the feeling not everthing is as efficient as it can be:
internal static class MainLogger
{
internal static void LogStringToFile(string logText)
{
DateTime timestamp = DateTime.Now;
string str = timestamp.ToString("dd-MM-yy HH:mm:ss ", CultureInfo.InvariantCulture) + "\t" + logText + "\n";
const string filename = Constants.LOG_FILENAME;
FileInfo fileInfo = new FileInfo(filename);
if (fileInfo.Exists)
{
if (fileInfo.Length > Constants.LOG_FILESIZE)
{
File.Create(filename).Dispose();
}
}
else
{
File.Create(filename).Dispose();
}
int i = 0;
while(true)
{
try
{
using (StreamWriter writer = File.AppendText(filename))
{
writer.WriteLine(str);
}
break;
}
catch (IOException)
{
Thread.Sleep(10);
i++;
if (i >= 8)
{
throw new IOException("Log file \"" + Constants.LOG_FILENAME + "\" not accessible after 5 tries");
}
}
}
}
}
enter code here