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1230

answers:

3

I want to download an image (of unknown size, but which is always roughly square) and display it so that it fills the screen horizontally, and stretches vertically to maintain the aspect ratio of the image, on any screen size. Here is my (non-working) code. It stretches the image horizontally, but not vertically, so it is squashed...

ImageView mainImageView = new ImageView(context);
    mainImageView.setImageBitmap(mainImage); //downloaded from server
    mainImageView.setScaleType(ScaleType.FIT_XY);
    //mainImageView.setAdjustViewBounds(true); 
    //with this line enabled, just scales image down
    addView(mainImageView,new LinearLayout.LayoutParams( 
            LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT));
+1  A: 

You are setting the ScaleType to ScaleType.FIT_XY. According to the javadocs, this will stretch the image to fit the whole area, changing the aspect ratio if necessary. That would explain the behavior you are seeing.

To get the behavior you want... FIT_CENTER, FIT_START, or FIT_END are close, but if the image is narrower than it is tall, it will not start to fill the width. You could look at how those are implemented though, and you should probably be able to figure out how to adjust it for your purpose.

Mayra
I had tried FIT_CENTER, but not the others. Unfortunately they don't work either, both with setAdjustViewBounds set to true and false. Is there anyway to get the pixel width of the screen of the device, as well as the width/height of the downloaded image and manually set the size?
fredley
+1  A: 

I accomplished this with a custom view. Set layout_width="fill_parent" and layout_height="wrap_content", and point it to the appropriate drawable:

public class Banner extends View {

  private final Drawable logo;

  public Banner(Context context) {
    super(context);
    logo = context.getResources().getDrawable(R.drawable.banner);
    setBackgroundDrawable(logo);
  }

  public Banner(Context context, AttributeSet attrs) {
    super(context, attrs);
    logo = context.getResources().getDrawable(R.drawable.banner);
    setBackgroundDrawable(logo);
  }

  public Banner(Context context, AttributeSet attrs, int defStyle) {
    super(context, attrs, defStyle);
    logo = context.getResources().getDrawable(R.drawable.banner);
    setBackgroundDrawable(logo);
  }

  @Override protected void onMeasure(int widthMeasureSpec,
      int heightMeasureSpec) {
    int width = MeasureSpec.getSize(widthMeasureSpec);
    int height = width * logo.getIntrinsicHeight() / logo.getIntrinsicWidth();
    setMeasuredDimension(width, height);
  }
}
Bob Lee
+3  A: 

In the end, I generated the dimensions manually, which works great:

DisplayMetrics dm = new DisplayMetrics();
context.getWindowManager().getDefaultDisplay().getMetrics(dm);
int width = dm.widthPixels;
int height = width * mainImage.getHeight() / mainImage.getWidth(); //mainImage is the Bitmap I'm drawing
addView(mainImageView,new LinearLayout.LayoutParams( 
        width, height));
fredley