I think i have a pretty good idea about the volatile
keyword in java, but i'm thinking about re-factoring some code and i thought it would be a good idea to use it.
i have a class that is basically working as a DB Cache. it holds a bunch of objects that it has read from a database, serves requests for those objects, and then occasionally refreshes the database (based on a timeout). Heres the skeleton
public class Cache
{
private HashMap mappings =....;
private long last_update_time;
private void loadMappingsFromDB()
{
//....
}
private void checkLoad()
{
if(System.currentTimeMillis() - last_update_time > TIMEOUT)
loadMappingsFromDB();
}
public Data get(ID id)
{
checkLoad();
//.. look it up
}
}
So the concern is that loadMappingsFromDB could be a high latency operation and thats not acceptable, So initially i thought that i could spin up a thread on cache startup and then just have it sleep and then update the cache in the background. But then i would need to synchronize my class (or the map). and then i would just be trading an occasional big pause for making every cache access slower.
Then i thought why not use volatile
i could define the map reference as volatile
private volatile HashMap mappings =....;
and then in get
(or anywhere else that uses the mappings variable) i would just make a local copy of the reference:
public Data get(ID id)
{
HashMap local = mappings;
//.. look it up using local
}
and then the background thread would just load into a temp table and then swap the references in the class
HashMap tmp;
//load tmp from DB
mappings = tmp;//swap variables forcing write barrier
Does this approach make sense? and is it actually thread-safe?