I would like to experiment with machine generated levels for a 3D game. I'm very open which game this will be. I just like the idea to run through a generated map.
For this approach, it would be great if I can use an API or an open format for level designs.
Is there an open source level system that can be used in several game engines (ego shooter or whatever)?
Update 1: I don't want to develop a new game engine, I would like to reuse an existing one, my levels will be playable in. Therefore, I'm bound to its restrictions. It would be great if you can give me some advices and recommendations which game engine would be good to use.
Update 2: It would be nice if the level data is able to be ported to different games. But that's not a necessity.
I don't know if I explained my point clearly, so please add a comment with your question. I will try to clearify my point.