Hi,
I am working on Cocos2D 0.9.3 version. I am making a demo game called DoodleJump. now when I am making an object to jump on Touch event , It will jump to the next level.
I have statically defined Jump height like this.
actionTo = [CCJumpTo actionWithDuration:1 position:ccp(SpriteImage.position.x,40+28) height:110 jumps:1]; [SpriteImage runAction: actionTo];
It will jump correctly on platform at level 1 . but when it will land on platform at level 2 , it will jump not its full height but will jump very low compared to previous jump. on level 3 it will jump lower than level 2 and so on. It will gradually decreasing in height in jumping.
Please help .