I need to create a function to rotate a given matrix (list of lists) clockwise, and I need to use it in my Table
class. Where should I put this utility function (called rotateMatrixClockwise
) so I can call it easily from within a function in my Table
class?
views:
67answers:
2If you don't want to make it a member of the Table
class you could put it into a utilities
module.
Make it a static function...
- add the @staticmethod decorator
- don't include 'self' as the first argument
Your definition would be:
@staticmethod
def rotateMatrixClockwise():
# enter code here...
Which will make it callable everywhere you imported 'table' by calling:
table.rotateMatrixClockwise()
The decorator is only necessary to tell python that no implicit first argument is expected. If you wanted to make method definitions act like C#/Java where self is always implicit you could also use the '@classmethod' decorator.
Here's the documentation for this coming directly from the python manual.
Note: I'd recommend using Utility classes only where their code can't be coupled directly to a module because they generally violate the 'Single Responsibility Principle' of OOP. It's almost always best to tie the functionality of a class as a method/member to the class.