Hi, I'm developing a small media player in Python. A problem I have run into is that my thread which plays the .wav file never exits. I've provided the thread class, and how I handle the create of thread below.
class myThread (threading.Thread):
def __init__(self, threadID, wf):
self.threadID = threadID
self.wf = wf
threading.Thread.__init__(self)
def run(self):
global isPaused
global isStopped
self.waveFile = wave.open(self.wf, 'rb')
#initialize stream
self.p = pyaudio.PyAudio()
self.stream = self.p.open(format = self.p.get_format_from_width(self.waveFile.getsampwidth()), channels = self.waveFile.getnchannels(), rate = self.waveFile.getframerate(), output = True)
self.data = self.waveFile.readframes(1024)
isPaused = False
isStopped = False
#main play loop, with pause event checking
while self.data != '':
while isPaused != True:
if isStopped == False:
self.stream.write(self.data)
self.data = self.waveFile.readframes(1024)
elif isStopped == True:
self.stream.close()
self.p.terminate()
self.stream.close()
self.p.terminate()
And I control the thread creation with:
foo = wx.FileDialog(self, message="Open a .wav file...", defaultDir=os.getcwd(), defaultFile="", style=wx.FD_MULTIPLE)
foo.ShowModal()
self.queue = foo.GetPaths()
self.threadID = 1
while len(self.queue) != 0:
self.song = myThread(self.threadID, self.queue[0])
self.song.start()
while self.song.isAlive():
time.sleep(2)
self.queue.pop(0)
self.threadID += 1
If you have any idea, I'd appreciate it.