The foundation of most agile methods is trust. If you don't trust your team, why have you hired them in the first place? If you think they are not up to the task, it is better not to start the project because it is almost surely doomed to failure - either because you are right and the team is a bunch of inept developer,s or because you are wrong but your lack of trust and overcontrolling suffocates the team and actually saps their commitment and enthusiasm.
OTOH if you are sure that you have hired the best guys available, and that they are talented and motivated, the best is to give them a good challenge, let them work and try to remove all obstacles from their way.
In my experience most developers start out enthusiastic and motivated to create products they can be proud of. However, impossible deadlines, irrealistic expectations, too much bureaucracy, overcontrolling management - and last but not least, reducing quality - can quickly kill that motivation.
The point of agile methods is that developers are the right people to know / estimate the cost of a specific feature. If management insists on estimating both the resources, scope and time allotted to the project, it almost always results in disaster. If OTOH the developers are given trust and responsibility, they will usually live up to the task. In Scrum, the team together works out the estimates and fights problems / issues coming up during the sprint. In a good projects, team members quickly gel with the team and they feel personal responsibility for the project. This can go as far as poking laggard members to produce results instead of pulling the team back.