I have been reading documentation describing class inheritance, abstract base classes and even python interfaces. But nothing seams to be exactly what I want. Namely, a simple way of building virtual classes. When the virtual class gets called, I would like it to instantiate some more specific class based on what the parameters it is given and hand that back the calling function. For now I have a summary way of rerouting calls to the virtual class down to the underlying class.
The idea is the following:
class Shape:
def __init__(self, description):
if description == "It's flat": self.underlying_class = Line(description)
elif description == "It's spiky": self.underlying_class = Triangle(description)
elif description == "It's big": self.underlying_class = Rectangle(description)
def number_of_edges(self, parameters):
return self.underlying_class(parameters)
class Line:
def __init__(self, description):
self.desc = description
def number_of_edges(self, parameters):
return 1
class Triangle:
def __init__(self, description):
self.desc = description
def number_of_edges(self, parameters):
return 3
class Rectangle:
def __init__(self, description):
self.desc = description
def number_of_edges(self, parameters):
return 4
shape_dont_know_what_it_is = Shape("It's big")
shape_dont_know_what_it_is.number_of_edges(parameters)
My rerouting is far from optimal, as only calls to the number_of_edges() function get passed on. Adding something like this to Shape doesn't seam to do the trick either:
def __getattr__(self, *args):
return underlying_class.__getattr__(*args)
What I am doing wrong ? Is the whole idea badly implemented ? Any help greatly appreciated.