Hi all. I work on port of some casual games to Flash. They are based on OpenGL. Used OpenGL version is 1.x mostly. Game engine relies is 2D. It bases on OpenGL textures and simplest glBegin/glTexCoord/glVertex/glEnd. Blending and tiling is used too.
The question. I do not want to reinvent OpenGL again. Please tell - maybe you know simple open source OpenGL C/C++ implementation? I try to use Alchemy so C/C++ are welcome :) I found already Mesa3d.
Thank you all :)