I've been getting more and more involved in C / C++ programming lately and have noticed a trend in the way people name datatypes in their code.
I always see prefixes such as p, m, ui, etc.
For example: mPlayerNames, pData, uiNumResets
I think I get it, but just to confirm: Do these prefixes indicate the data type? ie: mData -> Matrix (array) of Data pData -> pointer to Data uiData -> unsigned int Data etc...
Is this correct? Thanks all!