Hello, I have this prog, just a skeleton for a simple sever and client connection. I will make it a chat. (dont mind the thread func and signals..)
server:
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <time.h>
#include <string.h>
#include <signal.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <pthread.h>
#define BUFFERSIZE 512
#define TIMESIZE 32
#define QUIT "!quit"
// thread pou diavazei
void *readthread(void *argp);
// katharizei ligo prin kleisei to programma
void progreset();
// kleinei to prog me ctrl-c
void sigexit();
int sock, endchat;
char username1[50];
pthread_t thrread;
int main(int argc, char** argv) {
    int port, s;
    char username[50];
    struct sockaddr_in server, client;
    struct sockaddr *serverptr, *clientptr;
    unsigned int clientlen;
    char buf[BUFFERSIZE];
    int len;
    time_t sec;
    char timestr[TIMESIZE];
    signal(SIGPIPE, SIG_IGN);
    signal(SIGINT, sigexit);
    if (argc != 3) {
        printf("Error: Wrong arguments\n");
        printf("Usage: %s <username> <port>\n", argv[0]);
        return -1;
    }
    strcpy(username, argv[1]);
    port = atoi(argv[2]);
    // ftiaxno to socket
    if ((s = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
        perror("Failed to create socket");
        return -1;
    }
    server.sin_family = AF_INET;
    server.sin_addr.s_addr = htonl(INADDR_ANY);
    server.sin_port = htons((short)port);
    if (bind(s, (struct sockaddr *)&server, sizeof(server)) < 0) {
        perror("Failed to bind socket");
        return -1;
    }
    if (listen(s, 5) != 0) {
        perror("Error in listen()");
        return -1;
    }
    clientptr = (struct sockaddr *)&client;
    clientlen = sizeof(client);
    // perimeno sindesi apo ton pelati
    printf("Accepting connections on port %d..\n", port);
    if ((sock = accept(s, clientptr, &clientlen)) < 0) {
        perror("Error in accept()");
        return -1;
    }
    // pairno to ip tou pelati
    if (getpeername(sock, (struct sockaddr *)&client, &clientlen) < 0) {
        printf("Accepted connection\n");
    } else {
        printf("Accepted connection from %s\n", inet_ntoa(client.sin_addr));
    }
    // stelno kai pairno ta usernames
    bzero(buf, sizeof(buf));
    strcpy(buf, username);
    if (write(sock, buf, sizeof(buf)) < 0) {
        perror("write1");
        return -1;
    }
    bzero(buf, sizeof(buf));
    if (read(sock, buf, sizeof(buf)) < 0) {
        perror("read1");
        return -1;
    }
    strcpy(username1, buf);
    printf("Chatting with %s..\n\n", username1);
    progreset();
    return 0;
}
void *readthread(void *argp) {
    char buf[BUFFERSIZE];
    char timestr[TIMESIZE];
    int len;
    time_t sec;
    struct tm *timeinfo;
    while (1) {
    }
    endchat = 1;
    pthread_exit(0);
}
void progreset() {
    printf("\nExiting..\n");
    close(sock);
}
void sigexit() {
    printf("test\n");
    close(sock);
    signal(SIGINT, SIG_DFL);
    kill(getpid(),SIGINT);
    printf("ok\n");
    exit(0);
}
client
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <signal.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <pthread.h>
#define BUFFERSIZE 512
#define TIMESIZE 32
#define QUIT "!quit"
// thread pou diavazei
void *readthread(void *argp);
// katharizei ligo prin kleisei to programma
void progreset();
// kleinei to prog me ctrl-c
void sigexit();
int sock, endchat;
char username1[50];
pthread_t thrread;
int main(int argc, char** argv) {
    int port;
    char username[50];
    struct sockaddr_in server, client;
    struct sockaddr *serverptr, *clientptr;
    unsigned int serverlen;
    struct hostent *rem;
    char buf[BUFFERSIZE];
    int len;
    time_t sec;
    char timestr[TIMESIZE];
    signal(SIGPIPE, SIG_IGN);
    signal(SIGINT, sigexit);
    if (argc != 4) {
        printf("Error: Wrong arguments\n");
        printf("Usage: %s <username> <ip address> <port>\n", argv[0]);
        return -1;
    }
    strcpy(username, argv[1]);
    port = atoi(argv[3]);
    // ftiaxno to socket
    if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
        perror("Failed to create socket");
        return -1;
    }
    rem = gethostbyname(argv[2]);
    server.sin_family = AF_INET;
    bcopy((char*)rem->h_addr, (char*)&server.sin_addr, rem->h_length);
    server.sin_port = htons((short)port);
    serverptr = (struct sockaddr *)&server;
    serverlen = sizeof(server);
    // kano connect me to server
    if (connect(sock, serverptr, serverlen) < 0) {
        perror("Failed to connect");
        return -1;
    }
    // pairno kai stelno ta usernames
    bzero(buf, sizeof(buf));
    if (read(sock, buf, sizeof(buf)) < 0) {
        perror("read1");
        return -1;
    }
    strcpy(username1, buf);
    bzero(buf, sizeof(buf));
    strcpy(buf, username);
    if (write(sock, buf, sizeof(buf)) < 0) {
        perror("write1");
        return -1;
    }
    printf("Chatting with %s..\n\n", username1);
    sleep(1);
    progreset();
    return 0;
}
void *readthread(void *argp) {
    char buf[BUFFERSIZE];
    char timestr[TIMESIZE];
    int len;
    time_t sec;
    struct tm *timeinfo;
    while (1) {
    }
    endchat = 1;
    pthread_exit(0);
}
void progreset() {
    printf("\nExiting..\n");
    close(sock);
}
void sigexit() {
    printf("test\n");
    close(sock);
    signal(SIGINT, SIG_DFL);
    kill(getpid(),SIGINT);
    printf("ok\n");
    exit(0);
}
in the main() func, the server just waits for connection, and then exits. the client, after the connection sleeps for 1 sec, and then ends.
when I run this, like ./server server 1234 and then ./client client localhost 1234 both exit normally, but when i run the server the second time, it says Failed to bind socket: Address already in use.
what is wrong? must the server exit always after the client?
bonus Q: I want to have two threads per program, one to read and one to write. Can they operate on the same socket?
thank you very much