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152

answers:

1

I have written the following to spin my icon on the center of the screen and instead it rotates around the upper-left corner (i.e., origin x=0, y=0 of the ImageView). It should be simple to set some attributes of the ImageView or the RotateAnimation, but I can't figure it out.

public class IconPromoActivity extends Activity {
    private static final float ROTATE_FROM = 0.0f;
    private static final float ROTATE_TO = -10.0f * 360.0f;// 3.141592654f * 32.0f;

 /** Called when the activity is first created. */
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);

        ImageView favicon = (ImageView) findViewById(R.id.favicon);

  RotateAnimation r; // = new RotateAnimation(ROTATE_FROM, ROTATE_TO);
  r = new RotateAnimation(ROTATE_FROM, ROTATE_TO, 0, 0, 40, 0);
  r.setDuration((long) 2*1500);
  r.setRepeatCount(0);
  favicon.startAnimation(r);
    }
}
+2  A: 

Try: r = new RotateAnimation(ROTATE_FROM, ROTATE_TO, Animation.RELATIVE_TO_SELF, 0.5f, Animation.RELATIVE_TO_SELF, 0.5f);

Qberticus
That *was* simple and it looks really cool. There is a minor typo in the second Animation_REL... should be Animation.REL... but the compiler kept my cut n paste honest. Thanks for the quick response.
mobibob