views:

56

answers:

2

Hey there

I am looking at xna development studio, and i like what i'v seen so far.

What tool would you recogmend for creating 3d models that i can import.

I would like the answer to be based on the following:

  1. Most Important - Ease of use
  2. Learning curve
  3. Features
  4. Compatibility with other 3d engines
  5. cost

Thanx guys

+2  A: 

A lot of people are fond of Blender. It's free and has a very large community.

I found it relatively easy to learn - given some prior experience with 3d. I could see it being a good tool to learn 3d modeling basics too.

As far as features, I never ran into anything I couldn't do with it. That's a very broad question. I get the impression you're a beginner, so I think it would take awhile for you to outgrow it.

It outputs nearly all common file formats, so compatibility will not likely be an issue.

Superstringcheese
thanx, good to get an opinion from someone with actual experience on the tool, this will also be a hobby for me.
Dusty Roberts
A: 

Blender is the way to go, unless you are willing the dish out a bunch of money(even so blender compares great). Though if you are just starting off, I would recommend 2d and then go to 3d afterwards

Spooks