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87

answers:

1

Hello,

can I assume that, if a phone runs Android 2.0, it also supports OpenGL ES 2.0 and thus the graphic hardware has full support for programmable shaders?

IOW, does Android 2.0 as a platform mandate OpenGL ES 2.0 support? Or is it optional?

+2  A: 

It doesn't mandate it. Its also ONLY available via the NDK.

Goz
so I could find Android 2.2 phones with OpenGL ES 1.1?
Giovanni Bajo
Yes ... indeed you could.
Goz