What distinguishes one room from another? What is different about them? Ideally, you would group those "differences" into a hierarchy of classes. As a simple example, if some rooms were blue, some rooms were red you might create the following classes:
Room
ColoredRoom
Where Room is the parent of ColoredRoom. Then, you'd give colored room a property like:
var color:Color;
And set that property to create three different rooms:
var redRoom:ColoredRoom = new ColoredRoom();
var greenRoom:ColoredRoom = new ColoredRoom();
var blueRoom:ColoredRoom = new ColoredRoom();
redRoom.color = new Color(255,0,0);
greenRoom.color = new Color(0,255,0);
blueRoom.color = new Color(0,0,255);
Once you "group" your classes, you shouldn't have to export more than a couple "types" of rooms. Each will have it's own set of properties that make it different from the other (perhaps different source image files or movieclips).
The basic point is, approaching your problem in terms of Objects should make things easier. Figure out:
if you had to lump your rooms into 2 or 3 different categories, what would they be?
and go from there. I hope that helps in some way,
--gMale