I'm building a full-screen demo where I need to simulate a YouTube video. I dragged a video that plays an external .flv file.
It works fine if the stage isn't set to full-screen. But I need to set the stage to full-screen like this:
stage.displayState = StageDisplayState.FULL_SCREEN;
stage.scaleMode = StageScaleMode.NO_SCALE;
The problem is that when the animation reaches the video the screen goes black and the video doesn't play. I already setting an instance name and tried putting the following code on the frame's actions:
video.fullScreenTakeOver = false;
But it doesn't affect the issue.
Is there anyway to have the stage in full-screen mode and play the video at it's normal size?
Thaks
I'm using Flash CS3 Pro and generating a .exe.