I'm trying to remove all white or transparent pixels from an image, leaving the actual image (cropped). I've tried a few solutions, but none seem to work. Any suggestions or am I going to spend the night writing image cropping code?
In WPF we have a WriteableBitmap class. Is this what are you looking for ? If it is the case please have a look at http://blogs.msdn.com/b/jgalasyn/archive/2008/04/17/using-writeablebitmap-to-display-a-procedural-texture.aspx
Per-pixel check should do the trick. Scan each line to find empty line from the top & bottom, scan each row to find left & right constraints (this can be done in one pass with either rows or columns). When the constraint is found - copy the part of the image to another buffer.
public Bitmap CropBitmap(Bitmap original)
{
// determine new left
int newLeft = -1;
for (int x = 0; x < original.Width; x++)
{
for (int y = 0; y < original.Height; y++)
{
Color color = original.GetPixel(x, y);
if ((color.R != 255) || (color.G != 255) || (color.B != 255) ||
(color.A != 0))
{
// this pixel is either not white or not fully transparent
newLeft = x;
break;
}
}
if (newLeft != -1)
{
break;
}
// repeat logic for new right, top and bottom
}
Bitmap ret = new Bitmap(newRight - newLeft, newTop - newBottom);
using (Graphics g = Graphics.FromImage(ret)
{
// copy from the original onto the new, using the new coordinates as
// source coordinates for the original
g.DrawImage(...);
}
return ret
}
Note that this function will be slow as dirt. GetPixel()
is unbelievably slow, and accessing the Width
and Height
properties of a Bitmap
inside a loop is also slow. LockBits
would be the proper way to do this - there are tons of examples here on StackOverflow.
So, what you want to do is find the top, left most non white/transparent pixel and the bottom, right most non white/transparent pixel. These two coordinates will give you a rectangle that you can then extract.
// Load the bitmap
Bitmap originalBitmap = Bitmap.FromFile("d:\\temp\\test.bmp") as Bitmap;
// Find the min/max non-white/transparent pixels
Point min = new Point(int.MaxValue, int.MaxValue);
Point max = new Point(int.MinValue, int.MinValue);
for (int x = 0; x < originalBitmap.Width; ++x)
{
for (int y = 0; y < originalBitmap.Height; ++y)
{
Color pixelColor = originalBitmap.GetPixel(x, y);
if (!(pixelColor.R == 255 && pixelColor.G == 255 && pixelColor.B == 255)
|| pixelColor.A < 255)
{
if (x < min.X) min.X = x;
if (y < min.Y) min.Y = y;
if (x > max.X) max.X = x;
if (y > max.Y) max.Y = y;
}
}
}
// Create a new bitmap from the crop rectangle
Rectangle cropRectangle = new Rectangle(min.X, min.Y, max.X - min.X, max.Y - min.Y);
Bitmap newBitmap = new Bitmap(cropRectangle.Width, cropRectangle.Height);
using (Graphics g = Graphics.FromImage(newBitmap))
{
g.DrawImage(originalBitmap, 0, 0, cropRectangle, GraphicsUnit.Pixel);
}