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75

answers:

1

hy there!

i left out usings etc... just plain code:

var image = Image.FromFile(/* my magic source */);
var bitmap = new Bitmap(image.Width, image.Height);
var canvas = Graphics.FromImage(bitmap);
var brush = new SolidBrush(/* my magic color */);
canvas.FillRectangle(brush, 0, 0, image.Width, image.Height);
canvas.DrawImage(image, new Rectangle(0, 0, image.Width, image.Height));
canvas.Save();
bitmap.Save(/* my magic target */);

i want to draw image with alpha 55% on canvas. image is a .png-file and uses transparency itself. (NOTE: i do not want to make image.MakeTransparent() - it is already transparent, i just need some alpha-effect)

how can i achieve this?
thanks in advance!

+1  A: 

Try ColorMatrix and ImageAttributes:

ColorMatrix cm = new ColorMatrix();
cm.Matrix33 = 0.55f;
ImageAttributes ia = new ImageAttributes();
ia.SetColorMatrix(cm);
canvas.DrawImage(image, new Rectangle(0, 0, image.Width, image.Height), GraphicsUnit.Pixel, cm);
x2
working like charm! thanks!
Andreas Niedermair
your overload of `DrawImage` does not exist: i've used: `canvas.DrawImage(image, new Rectangle(0, 0, image.Width, image.Height), 0, 0, image.Width, image.Height, GraphicsUnit.Pixel, imageAttributes);`
Andreas Niedermair