I'm interested to simulate the response of a structural building ( such as WTC before 911) under earthquake load. Actually I have all the Finite element things work out, and I have already calculated the displacement, velocity and acceleration response of the building under that particular earthquake load.
The one thing that I have problem is the rendering/ animation part. I want the animation to match as closely as possible to the calculated response. The current engine I have ( built in OpenGL) seems not being able to cope this because of the large amount of data it needs to load into the memory before the simulation starts. I am thinking about modifying the engine so that it can multithread to load displacement data from file on one hand and rendering it on another. But I afraid that I don't have enough time and mental power to do it.
So I'm looking for a animation engine, which would support what I want to do. Any idea?