I want to create an image as a button in code in C# WPF (not a button with BG image but an actual image). I read on this site to use a PictureBox for the image, and I've found that the WPF equivalent is Image. The problem is, that while i've found PictureBox has a .Click that you can set, Image does not. The two things I want to do are:
- Create an array of buttons that are images and can be clicked.
- Have an image for the unclicked and clicked states of the button.
Is there anything right in front of me I'm missing?
Here is my loop creating the buttons:
sideBarButtons = new Button[infoLoader.categoriesLength];
sideButtons = new Image[infoLoader.categoriesLength];
ImageBrush[] myBg = new ImageBrush[infoLoader.categoriesLength];
for (int i = 0; i < sideBarButtons.Length; i++)
{
myBg[i] = new ImageBrush();
myBg[i].ImageSource = new BitmapImage(graphicLoader.buttonUnselected[(i % myBg.Length)]);
/*sideBarButtons[i] = new Button();
sideBarButtons[i].Content = infoLoader.categories[i].name;
sideBarButtons[i].Background = myBg[i];
//sideBarButtons[i].BorderThickness = ;
sideBarButtons[i].Width = 155;
sideBarButtons[i].Height = 46;
Canvas.SetLeft(sideBarButtons[i], 30);
Canvas.SetTop(sideBarButtons[i], 10 + (46 * i));
sideBarButtons[i].Click += new RoutedEventHandler(this.SideButton_Click);
leftSideBar.Children.Add(sideBarButtons[i]);*/
BitmapImage myBmp = new BitmapImage();
myBmp.BeginInit();
myBmp.UriSource = myBg[i];
myBmp.EndInit();
sideButtons[i] = new Image();
sideButtons[i].Source = myBmp;
sideButtons[i].Width = 155;
sideButtons[i].Height = 46;
Canvas.SetLeft(sideButtons[i], 30);
Canvas.SetTop(sideButtons[i], 10 + (46 * i));
sideButtons[i].Click += new RoutedEventHandler(this.SideButton_Click);
leftSideBar.Children.Add(sideButtons[i]);
}
The first commented out area is when I was creating buttons with buttons and not images, while the second is images and it doesn't work. Thanks in advance.