I have android:screenOrientation="portrait" set for my activity. Creating an AVD with resolution 800x480 and running my activity, the GLSurfaceView is created with dimensions 800x480 (ie. not rotated and width > height). I would expect it to be created with dimensions 480x800 and be rotated 90 degrees.
Is this a bug in the emulator or am I wrong in my interpretation of android:screenOrientation?