One example I always try to do is replace heavily nested if's like this (actually this one's not too bad but I've seen them up to 8 or 9 levels deep in the wild):
if (i == 1) {
// action 1
} else {
if (i == 2) {
// action 2
} else {
if (i == 3) {
// action 3
} else {
// action 4
}
}
}
with this:
switch (i) {
case 1:
// action 1
break;
case 2:
// action 2
break;
case 3:
// action 3
break;
default:
// action 4
break;
}
I also try to keep the actions as small as possible (function calls are best for this) to keep the switch statement compressed (so you don't have to go four pages ahead to see the end of it).
Decision tables, I believe, are simply setting flags indicating what actions have to be taken later on. The "later on" section is simple sequencing of actions based on those flags. I could be wrong (it won't be the first or last time :-).
An example would be (the flag-setting phase can be complicated if's since its actions are very simple):
switch (i) {
case 1:
outmsg = "no paper";
genmsg = true;
mailmsg = true;
phonemsg = false;
break;
case 2:
outmsg = "no ink";
genmsg = true;
mailmsg = true;
phonemsg = false;
break;
default:
outmsg = "unknown problem";
genmsg = true;
mailmsg = true;
phonemsg = true;
break;
}
if (genmsg)
// Send message to screen.
if (mailmsg)
// Send message to operators email address.
if (phonemsg)
// Hassle operators mobile phone.