I'm trying to have a WPF canvas with rounded rectangles on that I can drag round using the mouse. However once I try and capture the mouse on the canvas I don't get the move events any more.
This is a "mycanvas" user control and the rectangles are "foo" user controls. The XAML for these (minus the preamble) are:
mycanvas.xaml:
<Canvas MouseDown="CanvasMouseDown" MouseMove="CanvasMouseMove" MouseUp="CanvasMouseUp" Background="White">
<my:Foo HorizontalAlignment="Left" Canvas.Left="97" Canvas.Top="30" x:Name="m_foo" VerticalAlignment="Top" Height="87" Width="128" />
</Canvas>
foo.xaml:
<Border BorderThickness="2" BorderBrush="Black" CornerRadius="15" Background="Plum">
<Grid>
<Label Content="Foo" Height="28" HorizontalAlignment="Left" Margin="6,6,0,0" Name="label1" VerticalAlignment="Top" />
</Grid>
</Border>
And then the handlers are: mycanvas.xaml.cs:
private void CanvasMouseDown(object sender, MouseButtonEventArgs e)
{
if (e.Source is Foo)
{
m_moving = e.Source as Foo;
CaptureMouse();
e.Handled = true;
}
}
private void CanvasMouseMove(object sender, MouseEventArgs e)
{
if (m_moving != null)
{
Canvas.SetLeft(m_moving, e.GetPosition(this).X);
Canvas.SetTop(m_moving, e.GetPosition(this).Y);
}
}
private void CanvasMouseUp(object sender, MouseButtonEventArgs e)
{
ReleaseMouseCapture();
m_moving = null;
}
The MouseDown fires and so the CaptureMouse gets called (and works because I can no longer close the app or click anything else in it!) but the MouseMove never gets called anymore - so where do the MouseMove events get sent now???
If I alt-tab to another application and then go back now suddendly the MouseMove is called and the Foo moves with the mouse.