To calculate the width of the current input, you'll have to embed it in a temporary span
element, attach that thing to the DOM, get the computed width (in pixels) using the scrollWidth
property and remove the span
again. Of course you'll have to ensure that the same font family, font size, etc., is used in the input
as well as in the span
element. Therefore I assigned the same class to them.
I attached the function to the keyup
event, as on keypress
the input character is not yet added to the input value
, so that will result in the wrong width. Unfortunately, I don't know how to get rid of the scrolling of the input field (when adding characters to the end of the field); it scrolls, because the character is added and shown before adjustWidthOfInput()
is called. And, as said, I can't do this the other way round because then you'll have the value of the input field before the pressed character is inserted. I'll try to solve this issue later.
BTW, I only tested this in Firefox (3.6.8), but you'll get the point, I hope.
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Get/set width of <input></title>
<style>
body {
background: #666;
}
.input-element {
border: 0;
padding: 2px;
background: #fff;
font: 12pt sans-serif;
}
.tmp-element {
visibility: hidden;
}
</style>
</head>
<body>
<input id="theInput" type="text" class="input-element" value="1">
<script>
var inputEl = document.getElementById("theInput");
function getWidthOfInput() {
var tmp = document.createElement("span");
tmp.className = "input-element tmp-element";
tmp.innerHTML = inputEl.value.replace(/&/g,'&').replace(/</g,'<').replace(/>/g,'>');
document.body.appendChild(tmp);
var theWidth = tmp.scrollWidth;
document.body.removeChild(tmp);
return theWidth;
}
function adjustWidthOfInput() {
inputEl.style.width = getWidthOfInput() + "px";
}
adjustWidthOfInput();
inputEl.onkeyup = adjustWidthOfInput;
</script>
</body>
</html>
EDIT: Hey, wait, this is more or less the same answer as user338128 gave. Didn't notice it before, though.