Hi ,
I have a class which helps me out to re-size my images to a specified image size but the problem is with the file sizes of the output images—actually it's kinda funny but here is the thing:
the original image is : 800x600 24bit 96dpi file-size : 82kb
the re-size image is : 466x340 24bit 96dpi file-size : 366kb
what should I do? is there any 3rd party component or open source project according to this issue?
here is my mentioned class :
using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using System.Drawing.Imaging;
using System.Drawing.Drawing2D;
public class imageClass
{
public enum Dimensions
{
Width,
Height
}
public enum AnchorPosition
{
Top,
Center,
Bottom,
Left,
Right
}
public static Image ScaleByPercent(Image imgPhoto, int Percent)
{
float nPercent = ((float)Percent / 100);
int sourceWidth = imgPhoto.Width;
int sourceHeight = imgPhoto.Height;
int sourceX = 0;
int sourceY = 0;
int destX = 0;
int destY = 0;
int destWidth = (int)(sourceWidth * nPercent);
int destHeight = (int)(sourceHeight * nPercent);
Bitmap bmPhoto = new Bitmap(destWidth, destHeight, PixelFormat.Format24bppRgb);
bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);
Graphics grPhoto = Graphics.FromImage(bmPhoto);
grPhoto.InterpolationMode = InterpolationMode.HighQualityBicubic;
grPhoto.DrawImage(imgPhoto,
new Rectangle(destX, destY, destWidth, destHeight),
new Rectangle(sourceX, sourceY, sourceWidth, sourceHeight),
GraphicsUnit.Pixel);
grPhoto.Dispose();
return bmPhoto;
}
public static Image ConstrainProportions(Image imgPhoto, int Size, Dimensions Dimension)
{
int sourceWidth = imgPhoto.Width;
int sourceHeight = imgPhoto.Height;
int sourceX = 0;
int sourceY = 0;
int destX = 0;
int destY = 0;
float nPercent = 0;
switch (Dimension)
{
case Dimensions.Width:
nPercent = ((float)Size / (float)sourceWidth);
break;
default:
nPercent = ((float)Size / (float)sourceHeight);
break;
}
int destWidth = (int)(sourceWidth * nPercent);
int destHeight = (int)(sourceHeight * nPercent);
Bitmap bmPhoto = new Bitmap(destWidth, destHeight, PixelFormat.Format24bppRgb);
bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);
Graphics grPhoto = Graphics.FromImage(bmPhoto);
grPhoto.InterpolationMode = InterpolationMode.HighQualityBicubic;
grPhoto.DrawImage(imgPhoto,
new Rectangle(destX, destY, destWidth, destHeight),
new Rectangle(sourceX, sourceY, sourceWidth, sourceHeight),
GraphicsUnit.Pixel);
grPhoto.Dispose();
return bmPhoto;
}
public static Image FixedSize(Image imgPhoto, int Width, int Height)
{
int sourceWidth = imgPhoto.Width;
int sourceHeight = imgPhoto.Height;
int sourceX = 0;
int sourceY = 0;
int destX = 0;
int destY = 0;
float nPercent = 0;
float nPercentW = 0;
float nPercentH = 0;
nPercentW = ((float)Width / (float)sourceWidth);
nPercentH = ((float)Height / (float)sourceHeight);
//if we have to pad the height pad both the top and the bottom
//with the difference between the scaled height and the desired height
if (nPercentH < nPercentW)
{
nPercent = nPercentH;
destX = (int)((Width - (sourceWidth * nPercent)) / 2);
}
else
{
nPercent = nPercentW;
destY = (int)((Height - (sourceHeight * nPercent)) / 2);
}
int destWidth = (int)(sourceWidth * nPercent);
int destHeight = (int)(sourceHeight * nPercent);
Bitmap bmPhoto = new Bitmap(Width, Height, PixelFormat.Format24bppRgb);
bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);
Graphics grPhoto = Graphics.FromImage(bmPhoto);
grPhoto.Clear(Color.Red);
grPhoto.InterpolationMode = InterpolationMode.HighQualityBicubic;
grPhoto.DrawImage(imgPhoto,
new Rectangle(destX, destY, destWidth, destHeight),
new Rectangle(sourceX, sourceY, sourceWidth, sourceHeight),
GraphicsUnit.Pixel);
grPhoto.Dispose();
return bmPhoto;
}
public static Image Crop(Image imgPhoto, int Width, int Height, AnchorPosition Anchor)
{
int sourceWidth = imgPhoto.Width;
int sourceHeight = imgPhoto.Height;
int sourceX = 0;
int sourceY = 0;
int destX = 0;
int destY = 0;
float nPercent = 0;
float nPercentW = 0;
float nPercentH = 0;
nPercentW = ((float)Width / (float)sourceWidth);
nPercentH = ((float)Height / (float)sourceHeight);
if (nPercentH < nPercentW)
{
nPercent = nPercentW;
switch (Anchor)
{
case AnchorPosition.Top:
destY = 0;
break;
case AnchorPosition.Bottom:
destY = (int)(Height - (sourceHeight * nPercent));
break;
default:
destY = (int)((Height - (sourceHeight * nPercent)) / 2);
break;
}
}
else
{
nPercent = nPercentH;
switch (Anchor)
{
case AnchorPosition.Left:
destX = 0;
break;
case AnchorPosition.Right:
destX = (int)(Width - (sourceWidth * nPercent));
break;
default:
destX = (int)((Width - (sourceWidth * nPercent)) / 2);
break;
}
}
int destWidth = (int)(sourceWidth * nPercent);
int destHeight = (int)(sourceHeight * nPercent);
Bitmap bmPhoto = new Bitmap(Width, Height, PixelFormat.Format24bppRgb);
bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);
Graphics grPhoto = Graphics.FromImage(bmPhoto);
grPhoto.InterpolationMode = InterpolationMode.HighQualityBicubic;
grPhoto.DrawImage(imgPhoto,
new Rectangle(destX, destY, destWidth, destHeight),
new Rectangle(sourceX, sourceY, sourceWidth, sourceHeight),
GraphicsUnit.Pixel);
grPhoto.Dispose();
return bmPhoto;
}
}
regards.
the file format I'm using is : JPEG