I'm trying to find a way to take a given outline font character and extrude it into a 3D object using OpenGL ES. From http://jlongster.com/blog/2010/02/08/fonts-ugh/ it sounds like as of Feb 2010 there wasn't an easy way to do this, but I thought I would tap into the collective wisdom of SO and see if there had been any new developments over the past 6 months that I haven't been able to find via Google? TIA