Hi,
If you were writing a 2d graphics intensive application in C# (like animation software or a music sequencer with automated graphics control), which one would be a better choice for graphics library?
I'd like to develop a cross-platform application (at least portable on Windows 7, Linux), and I'd like to use only C#, avoiding mixing code in C++ (due also to interop issues).
I've already give a try to OpenTK, but it lacks of documentation, and it seems to be not very stable (using Mono it makes me sometimes crash the X server!!!)... And maybe I'm wrong, but I feel it is not a long supported library and it is going to die...
Is there a good and stable OpenGL wrapper for .NET/Mono?
I know there is a porting of Silverlight on Mono (Moonlight), but I read that has bad performance.
Thank you.