Hey guys,
I'm having trouble getting MPMoviePlayerController to work on the device. It runs fine in simulator, playing a five-second video and then sending the appropriate callback (myMovieFinishedCallback:
) to the view controller. When it runs on the device, the movie never shows up, even though I can trace through [player play]
with no problems. myMovieFinishedCallback:
is never called, and there are no errors. All the right resources are being copied. Any idea what's going on?
Here's the code I use to create and use the player,
Update: I've switched over to using MPMoviePlayerViewController. On the device the movie still does not play, I just get the spinning progress wheel indefinitely. The controls also flash briefly even though I've set the player to MPMovieControlStyleNone - anybody know how I can fix this? The movie is five seconds and about 1.5 MB if that makes any difference.
Update: Other movie files work, but I can't figure out how to make mine work. I've tried it as a .mov and a .mp4 and the settings seem to be right. Any idea what would cause the MPMoviePlayer to show a progress wheel forever on the device only?
- (void) playMovie
{
NSString *url = [[NSBundle mainBundle]
pathForResource:@"myMovie"
ofType:@"mp4"];
MPMoviePlayerViewController *playerViewController =
[[MPMoviePlayerViewController alloc]
initWithContentURL:[NSURL fileURLWithPath:url]];
playerViewController.moviePlayer.controlStyle = MPMovieControlStyleNone;
playerViewController.moviePlayer.scalingMode = MPMovieScalingModeFill;
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:@selector(myMovieFinishedCallback:)
name:MPMoviePlayerPlaybackDidFinishNotification
object:[playerViewController moviePlayer]];
playerViewController.view.frame = movieView.frame;
[movieView addSubview:playerViewController.view];
//---play movie---
MPMoviePlayerController *player = [playerViewController moviePlayer];
[player play];
}