Hi all,
copy paste the following code in new C# console app.
class Program
{
static void Main(string[] args)
{
var enumerator = new QueuedEnumerator<long>();
var listenerWaitHandle = Listener(enumerator);
Publisher(enumerator);
listenerWaitHandle.WaitOne();
}
private static AutoResetEvent Listener(IEnumerator<long> items)
{
var @event = new AutoResetEvent(false);
ThreadPool.QueueUserWorkItem((o) =>
{
while (items.MoveNext())
{
Console.WriteLine("Received : " + items.Current);
Thread.Sleep(2 * 1000);
}
(o as AutoResetEvent).Set();
}, @event);
return @event;
}
private static void Publisher(QueuedEnumerator<long> enumerator)
{
for (int i = 0; i < 10; i++)
{
enumerator.Set(i);
Console.WriteLine("Sended : " + i);
Thread.Sleep(1 * 1000);
}
enumerator.Finish();
}
class QueuedEnumerator<T> : IEnumerator<T>
{
private Queue _internal = Queue.Synchronized(new Queue());
private T _current;
private bool _finished;
private AutoResetEvent _setted = new AutoResetEvent(false);
public void Finish()
{
_finished = true;
_setted.Set();
}
public void Set(T item)
{
if (_internal.Count > 3)
{
Console.WriteLine("I'm full, give the listener some slack !");
Thread.Sleep(3 * 1000);
Set(item);
}
else
{
_internal.Enqueue(item);
_setted.Set();
}
}
public T Current
{
get { return _current; }
}
public void Dispose()
{
}
object System.Collections.IEnumerator.Current
{
get { return _current; }
}
public bool MoveNext()
{
if (_finished && _internal.Count == 0)
return false;
else if (_internal.Count > 0)
{
_current = (T)_internal.Dequeue();
return true;
}
else
{
_setted.WaitOne();
return MoveNext();
}
}
public void Reset()
{
}
}
}
2 threads (A,B)
A thread can provide one instance at a time and calls the Set method B thread wants to receive a sequence of instances (provided by thread A)
so literally transforming an Add(item), Add(item), .. to a IEnumerable between different threads
Other solutions also welcome ofcourse!!
greetings, Tim