I'm looking for an elegant way, without a ton of dependencies as in some of the solutions I googled up.
Thanks for any ideas.
I'm looking for an elegant way, without a ton of dependencies as in some of the solutions I googled up.
Thanks for any ideas.
As far as I know PyGame is the most portable way to play music: http://www.pygame.org/docs/ref/music.html
You can find its package here: http://www.pygame.org/download.shtml
If you want to do away with external dependencies entirely, and are running OS X 10.5+, you can use the included command-line audio player, afplay, along with the subprocess module.
I haven't tested it, but this should work:
import subprocess
audio_file = "/full/path/to/audio.wav"
return_code = subprocess.call(["afplay", audio_file])