Hello,
I'm writing C# application which saves picture box screen to JPEG files.
One thread creating image:
IntPtr copyPtr = new IntPtr((void*)pArray);
image = new Bitmap(bitmapInfo.biWidth, Math.Abs(bitmapInfo.biHeight), bitmapInfo.biWidth * 3, PixelFormat.Format24bppRgb, copyPtr);
lock (image)
{
this.CreateGraphics().DrawImage(image, (window_width - (width * new_value)) / 2, (window_height - (height * new_value)) / 2, width * new_value, height * new_value);
}
And other thread saves picture:
try
{
while ((t < (time * 60 * 1000)) && !done)
{
lock (image)
{
image.Save(folder + this.filename + DateTime.Now.ToString("yyyMMddHHmmssFFFFFFF") + ".jpg", ImageFormat.Jpeg);
}
t = t + interval;
System.Threading.Thread.Sleep(interval);
i++;
}
}
catch (Exception e)
{
Console.WriteLine("Exception: " + e.Message);
Console.WriteLine("Stack trace: " + e.StackTrace);
}
But sometimes i get this exception:
Exception: Attempted to read or write protected memory. This is often an indicat
ion that other memory is corrupt.
Stack trace: at System.Drawing.SafeNativeMethods.Gdip.GdipSaveImageToFile(Han
dleRef image, String filename, Guid& classId, HandleRef encoderParams)
at System.Drawing.Image.Save(String filename, ImageCodecInfo encoder, Encoder
Parameters encoderParams)
at System.Drawing.Image.Save(String filename, ImageFormat format)
at MyDLL.Window.SaveJPEG(String filename, Int32 fps, Int32
time)
I used lock call but it seems not very helpful. I can save image in same thread. But maybe there's any solution how to solve this problem while using threads. Thanks.