Hi I have an object which has many bufferedimages in it, I want to create a new object copying all the bufferedimages into the new object, but these new images may be altered and i dont want the original object images to be altered by altering the new objects images.
is that clear?
Is this possible to do and can anyone suggest a good way to do it please? I have thought of getSubImage but read somewhere that any changes to the subimage are relected back to the parent image.
I just want to be able to get a fresh entirely seperate copy or clone of a BufferedImage
chris wade