views:

32

answers:

0

Hey, does anyone know how I should go about recording a video screen capture of an OpenGL application?

So far my plan of attack is to take individual screenshots then run it through a video encoder.

Does anyone here know of any sample code I can look at or has any suggestions of things I can look at?

EDIT: I'm looking for the OpenGL app to capture in game footage and save it as video content.

Thanks, ash