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Hello! I want to improve knowledge of different programming patterns. I want to write a simple game. Which pattern would you suggest for a simple/casual game?

edit: The game will be a "sea battle" type game, with simple AI and maybe later i'll add some networking to it.

A: 

You probably need to describe the game in a bit more detail to get useful suggestions for what patterns to use.

A lot of the examples in the gang of four Design Patters book use a game to illustrate the pattern at hand.

Paul D. Waite
the information about what you can expect: http://en.wikipedia.org/wiki/Design_Patterns_(book)
WarrenFaith
A: 

There are many patterns that would be appropriate for a game. (I would say "all of them" but I'm trying to break the idea that those listed in the gang of four Design Patters book are the only design patterns).

A better question would be "What game would you suggest to use patterns on?"

James Curran