So this Python problem has been giving me problems since I've tried refactoring the code into different files. I have a file called object.py and in it, the related code is:
class Object:
#this is a generic object: the player, a monster, an item, the stairs...
#it's always represented by a character on screen.
def __init__(self, x, y, char, color):
self.x = x
self.y = y
self.char = char
self.color = color
def move(self, dx, dy):
#move by the given amount, if the destination is not blocked
#if not map[self.x + dx][self.y + dy].blocked:
self.x += dx
self.y += dy
Now, when I try to compile this file specifically I get this error:
TypeError: unbound method __init__() must be called with Object instance as first argument (got int instance instead)
The code that is attempting to call this is:
player = object_info.Object.__init__(BurglaryConstants.SCREEN_WIDTH/2, BurglaryConstants.SCREEN_HEIGHT/2, '@', libtcod.white)
Which causes this error when compiling:
AttributeError: 'module' object has no attribute 'Object'
So what the heck is going on with all this and how should I be refactoring this? Also I assume having a class called Object isn't a very good coding practice, correct?
Thanks for your help!