Hi,
I created an custom class object for each selected image. Custom class is for handling the image touches for moving the image. What i had done is i had declared that EAGLView as super class of that "Custom class". In EAGLView in had declared its super class as UIImageView. So i'm the drawing the image through openGL. What happend is for the first time its drawing the image coorectly. But for next selected images it is zooming the image and showing that zoomed image for that image size. That means i'm able to see some part of that actual image. Its working fine in simulator and when i installed it in device i found this issue.
Can anyone help me out, as if i was new to this openGL.
Thanks, Vamsi...