I am working on a very large Rails application. We initially did not use much inheritance, but we have had some eye opening experiences from a consultant and are looking to refactor some of our models.
We have the following pattern a lot in our application:
class Project << ActiveRecord::Base
has_many :graph_settings
end
class GraphType << ActiveRecord::Base
has_many :graph_settings
#graph type specific settings (units, labels, etc) stored in DB and very infrequently updated.
end
class GraphSetting << ActiveRecord::Base
belongs_to :graph_type
belongs_to :project
# Project implementation of graph type specific settings (y_min, y_max) also stored in db.
end
This also results in a ton of conditionals in views, helpers and in the GraphSetting model itself. None of this is good.
A simple refactor where we get rid of GraphType in favor of using a structure more like this:
class Graph << ActiveRecord::Base
belongs_to :project
# Generic methods and settings
end
class SpecificGraph << Graph
# Default methods and settings hard coded
# Project implementation specific details stored in db.
end
Now this makes perfect sense to me, eases testing, removes conditionals, and makes later internationalization easier. However we only have 15 to 30 graphs.
We have a very similar model (to complicated to use as an example) with close to probably 100 different 'types', and could potentially double that. They would all have relationships and methods they inheritated, some would need to override more methods then others. It seems like the perfect use, but that many just seems like a lot.
Is 200 STI classes to many? Is there another pattern we should look at?
Thanks for any wisdom and I will answer any questions.